About Me
Danni Liang
I am studying Master of Interactive Technology (MIT) in Digital Game Development at SMU Guildhall in Dallas. I mainly specialize skill for the 3D Games art area. A highly motivated Creative Multimedia graduate with strong technical abilities, particularly in 3D Modeling, Digital Scupllting, and Texture and Rendering, I mainly specialize skill for the Games art area, and I want to be a 3D artist when I finish the university; I've had a passion for games from a young age, this will push me to aim at becoming an expert at 3D artists.
The software I am using: 3ds Max, Maya, Zbrush, Substance Painter, Substance Designer, Photoshop, Marmoset Toolbag 4, and Unreal Engine 5.